Recently a new Collectible Card Game (CCG), Champions of the Force, was announced for Star Wars Galaxies (SWG). It is a virtual card game which is played online, both in and outside of the SWG client (much like Legends of Norrath). World of Warcraft also has a CCG. It is a bit different than SOE's offerings in that it is played offline, but has loot cards with codes that can be redeemed for in-game items.
Since this trend seems to be growing, I would like to see Warhammer have a CCG. Not everyone seems to like them though. The SWG forums, which are always a joy, had some interesting negative opinions on the new feature.
- 'Waste of time, should be working on something else.'
- The ol 'what I want is obviously the correct path for everyone else'
- It is a different set of CCG focused developers working on that aspect, so it is not taking time away from the game.
- 'Isn't this just RMT?'
- Not really. All accounts get 5 free booster packs per month so there is no extra cost.
- SOE's implementation does give loot cards which can be redeemed for useful in-game items, which can lead to the perception of RMT. I do not like the idea of combat useful items given through a CCG.
- Booster packs contain random cards, so if you are buying them for the loot, you are buying a chance. However, you currently do this with your subscription fee since there are random drops within the game.
- 'They are just copying WoW again...'
- No, they are copying Legends of Norrath.
- WoW's CCG is nothing like what they are implementing.
- 'It's stupid!'
- It is the SWG boards...
- A Game within a game
- A completely different style of game that can be played within the game client (or outside of it).
- More money for the game
- The more profit, the more that can be spent on the game.
- More things to do
- Card collecting can be fun, whether they be baseball cards or Magic.
- Everyone can play
- So long as they follow the SOE model of giving free packs to paying customers.
As for the ever popular loot cards. A WAR CCG should only give items that have no effect on game mechanics. The cards could give things like: Mounts, Trophies, Dye's, Guild standards, character model changes and Squig/White Lion customization options.
Now if they could combine their Tabletop game with a CCG and an online client... it would be even better.